Equivalence Theorem for Simple Coordination Games
DOI:
https://doi.org/10.31224/5071Keywords:
simple coordination games, pure-strategy, equilibrium, linear programming, quadratic programmingAbstract
In this note, we consider simple coordination games, with each player having the same number of pure strategies to choose from. We model the problem as a “pie-division” problem. Let ‘n’ denote the number of strategies available to each of the two players. One player called the “row player” chooses one of the rows of a square matrix of size ‘n’. The other player called the “column player” chooses of the columns of a square matrix of size ‘n’. There is a permutation (one-to-one function from a non-empty finite domain to itself) on the set of first ‘n’ positive integers, such that if the row player chooses a row and the column player chooses the column assigned by the permutation to itself, then each get a positive pay-off. Otherwise, they get nothing. We call such two-person games, “simple coordination games”. We show, that for each simple coordination game, there are two “linear programming problems”, such that the set of pure-strategy equilibria of the game is in “one-to-one correspondence” with the set of solutions of each of the two linear programming problems. We provide a second characterization of pure-strategy equilibrium in terms of solutions to ‘n’ pairs of linear programming problems. We subsequently address the problem of coordination between the two players and show that a way to solve this problem is the “leader-follower” method. where one of the players is pre-committed to its best pure strategy and the other chooses its best response to the pre-committed strategy. Such a solution arises by solving one of two quadratic programming problems.
AMS Classifications: 90C05, 90C20, 91A05, 91A10, 91A35, 91B06
JEL Classifications: C61, C72, D81
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Copyright (c) 2025 Somdeb Lahiri

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